Ejemplo n.º 1
0
        public void Invoke(CommandArgs args)
        {
            string     buffName = args.Parameters[1];
            List <int> nums     = Utils.GetBuffByIdOrName(buffName);

            if (nums.Count == 0)
            {
                args.Player.SendErrorMessage("Invalid buff - {0}.", buffName);
                return;
            }
            else if (nums.Count > 1)
            {
                TShock.Utils.SendMultipleMatchError(args.Player, nums.Select(i => Utils.Name(i)));
                return;
            }

            BuffBan buffBanById = Utils.GetBuffBanById(nums[0]);

            if (buffBanById == null)
            {
                args.Player.SendErrorMessage("{0} is not banned.", Utils.Name(nums[0]));
                return;
            }

            string groupName = args.Parameters[2];

            if (!TShock.Groups.GroupExists(groupName))
            {
                args.Player.SendErrorMessage("Invalid group - {0}.", groupName);
                return;
            }
            else if (buffBanById.AllowedGroups.Contains(groupName))
            {
                args.Player.SendWarningMessage("{0} is already allowed to use {1}.", groupName, Utils.Name(nums[0]));
                return;
            }

            _buffManager.AllowGroup(nums[0], groupName);
            args.Player.SendSuccessMessage("{0} has been allowed to use {1}.", groupName, Utils.Name(nums[0]));
            return;
        }