void Start()
 {
     anim = GetComponent<Animator>();
     InvokeRepeating("ChangeRoutine",0,5);
     bps = this.transform.parent.GetComponent<BossParametersScript>();
     anim.speed = bps.diffic/5;
     //Debug.Log("Speed " + anim.speed);
 }
 void Start()
 {
     anim = GetComponent <Animator>();
     InvokeRepeating("ChangeRoutine", 0, 5);
     bps        = this.transform.parent.GetComponent <BossParametersScript>();
     anim.speed = bps.diffic / 5;
     //Debug.Log("Speed " + anim.speed);
 }
Ejemplo n.º 3
0
    void Start()
    {
        sr = GetComponent<SpriteRenderer>();
        bps = this.transform.parent.GetComponent<BossParametersScript>();
        aliveChild = bps.isAlive;

        currentLife = bps.CurrentLife;
        hurt = false;
        below50 = false;
        below25 = false;
        below10 = false;
        contador = 0;
        colorA.x = 1;
        colorA.y = 1;
        colorA.z = 1;
    }
Ejemplo n.º 4
0
    void Start()
    {
        sr         = GetComponent <SpriteRenderer>();
        bps        = this.transform.parent.GetComponent <BossParametersScript>();
        aliveChild = bps.isAlive;

        currentLife = bps.CurrentLife;
        hurt        = false;
        below50     = false;
        below25     = false;
        below10     = false;
        contador    = 0;
        colorA.x    = 1;
        colorA.y    = 1;
        colorA.z    = 1;
    }