Ejemplo n.º 1
0
        // TODO: This should be handled by the ScreenManager
        public override void Show(bool reset = false)
        {
            base.Show(reset);

            _player.Initialize();
            _boss = BossFactory.CreateBoss(BossType.Debug, Game, _player.Position);
            _boss.Initialize();
        }
Ejemplo n.º 2
0
 public void LoadBoss(BossType bossType)
 {
     _boss = BossFactory.CreateBoss(bossType, _game, _player.Position);
 }