Ejemplo n.º 1
0
    // Start is called before the first frame update
    void Start()
    {
        bm = FindObjectOfType <BlinkManager>();
        //nextTimeBlink = Time.time;
        thePlayer = FindObjectOfType <PlayerController>();
        camShake  = FindObjectOfType <CameraShake>();

        // setting the line renderer
        rayLineRenderer = GetComponent <LineRenderer>();
        Vector3[] initRayPositions = new Vector3[2] {
            Vector3.zero, Vector3.zero
        };
        rayLineRenderer.SetPositions(initRayPositions);
        rayLineRenderer.SetWidth(rayWidth, rayWidth);

        bossManager = FindObjectOfType <BossBatleManager>();
    }
Ejemplo n.º 2
0
 void Start()
 {
     bossMng = FindObjectOfType <BossBatleManager>();
 }