Ejemplo n.º 1
0
    public override void Connected(BoltConnection c)
    {
        c.UserData = new Player();
        c.GetPlayer().connection = c;
        c.GetPlayer().name       = "CLIENT:" + c.RemoteEndPoint.Port;

        c.SetStreamBandwidth(1024 * 1024);
    }
        public override void Connected(BoltConnection connection)
        {
            BoltLog.Warn("Connected");

            connection.UserData = new Player();
            connection.GetPlayer().connection = connection;
            connection.GetPlayer().name       = "CLIENT:" + connection.RemoteEndPoint.Port;

            connection.SetStreamBandwidth(1024 * 1024);
        }
Ejemplo n.º 3
0
    public override void Connected(BoltConnection connection)
    {
        connection.SetStreamBandwidth(1024 * 1000);

        if (BoltNetwork.IsServer)
        {
            connection.StreamBytes(WaspJsonChannel, waspData);
            connection.StreamBytes(InitJsonChannel, initData);
            connection.StreamBytes(PlayerJsonChannel, playerData);
        }
    }
Ejemplo n.º 4
0
        public override void Connected(BoltConnection connection)
        {
            if (BoltNetwork.IsClient)
            {
                BoltConsole.Write("Connected Client: " + connection, Color.blue);

                infoPanel.gameObject.SetActive(false);
                ChangeTo(lobbyPanel);
            }
            else if (BoltNetwork.IsServer)
            {
                BoltConsole.Write("Connected Server: " + connection, Color.blue);

                BoltEntity entity = BoltNetwork.Instantiate(BoltPrefabs.PlayerInfo);

                LobbyPhotonPlayer lobbyPlayer = entity.GetComponent <LobbyPhotonPlayer>();
                lobbyPlayer.connection = connection;

                connection.UserData = lobbyPlayer;
                connection.SetStreamBandwidth(1024 * 1024);

                entity.AssignControl(connection);
            }
        }
Ejemplo n.º 5
0
 public override void Connected(BoltConnection connection)
 {
     connection.SetStreamBandwidth(1024 * targetBandwidth);
 }
Ejemplo n.º 6
0
 public override void Connected(BoltConnection connection)
 {
     connection.SetStreamBandwidth(40000);
 }