Ejemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        instance = this;
        BlockDefManager.InitBlockDefinitions();
        BlockDefManager.BakeTextureAtlas();

        Chunk.InitChunkObject();
        AsyncChunkOps.Init();

        Settings.loadDistance = loadDistance;

        Save save = new Save("testSave");
        int  seed = 179443212;

        world = save.CreateWorld(0, seed, player.transform.position);

        world.GetChunk(new Position(0, 1, 0)).SetLocalBlock(200, new Position(15, 0, 15));
        world.GetChunk(new Position(0, 1, 0)).SetLocalBlock(200, new Position(5, 5, 5));
    }