Ejemplo n.º 1
0
    private BigCardEnchantmentPanel CreateEnchantmentPanel(int index)
    {
        BigCardEnchantmentPanel panel = UnityEngine.Object.Instantiate <BigCardEnchantmentPanel>(this.m_EnchantmentPanelPrefab);

        panel.name = string.Format("{0}{1}", typeof(BigCardEnchantmentPanel).ToString(), index);
        SceneUtils.SetRenderQueue(panel.gameObject, this.m_RenderQueueEnchantmentPanel);
        return(panel);
    }
Ejemplo n.º 2
0
 private void DestroyEnchantmentPanel(BigCardEnchantmentPanel panel)
 {
     UnityEngine.Object.Destroy(panel.gameObject);
 }