Ejemplo n.º 1
0
    void CreateBehaviourTree()
    {
        // Create tree
        tree       = new BehaviourTree("ExampleTree");
        blackboard = new Blackboard();

        // SERVICE
        Service exampleService = new Service("ExampleBB", 2f, 0.25f, ExampleBlackboardService, false, true);

        // MOVES
        Action move1 = new Action("Move1", () => Move(point1.position));
        Action move2 = new Action("Move2", () => Move(point2.position));
        Action move3 = new Action("Move3", () => Move(point3.position));
        Action move4 = new Action("Move4", () => Move(point4.position));

        // PARALLELS
        Parallel parallel1 = new Parallel("P1", Parallel.Policy.SEQUENCE, Parallel.Executor.ENTIRE,
                                          move1,
                                          new Succeeder(
                                              new Failer(new Action("Color1", () => ColorAction(color1)))
                                              )
                                          );
        Parallel parallel2 = new Parallel("P2", Parallel.Policy.SEQUENCE_CONTINUE, Parallel.Executor.ENTIRE,
                                          move2,
                                          new Action("Color1", () => ColorAction(color2))
                                          );
        Parallel parallel3 = new Parallel("P3",
                                          move3,
                                          new Action("Color1", () => ColorAction(color3))
                                          );
        Parallel parallel4 = new Parallel("P4", Parallel.Policy.SELECTOR_CONTINUE, Parallel.Executor.ENTIRE,
                                          move4,
                                          new Action(() => ColorAction(color4))
                                          );

        // COOLDOWN
        Cooldown limiter = new Cooldown("Limiter", 5.0f, 0.1f, true, new Action(LimitExample));
        // PARALLEL MOVE
        Sequence parallelMove = new Sequence("ParallelMove", parallel1, parallel2, parallel3, parallel4);

        // SELECTOR MOVE
        Selector selectorMove = new Selector("SelectMove",
                                             new Failer(true, move1), move2, move3, move4
                                             );

        Sequence sequence = new Sequence("Sequence", parallelMove, limiter);

        tree.SetRoot(exampleService);
        exampleService.AddChild(sequence);

        tree.Enable();
        // blackboard.Enable();
        //
        // blackboard.RegisterListener("test_vector3", BlackboardListener);
        // blackboard["test_vector3"] = new Vector3(1, 2, 3);
    }