private void Start() { menu = gameObject.GetComponent <MenuController>(); //Initializing menu controller script options = gameObject.GetComponent <BattleMenuOptions>(); active = true; }
public void ShowMenuOption(BattleMenuOptions option, bool show) { ShowMenuOptions(false); menuButtons.ForEach(opt => opt.BattleOptionObject.SetActive(opt.OptionName == option.ToString())); }