Ejemplo n.º 1
0
    public MenuDialog SetupMenu()
    {
        GameObject uibattlePrefab = ResourcesPath.GetUIBattlePrefab("Menu");
        GameObject gameObject     = UnityEngine.Object.Instantiate <GameObject>(uibattlePrefab);
        Transform  transform      = gameObject.transform;
        BattleMenu component      = transform.GetComponent <BattleMenu>();

        this.helpDialogGO = component.helpDialogGO;
        this.battleMenu   = component;
        return(component.SetupMenu(base.transform));
    }