public static void SendDizzy(long targetID)
    {
        BattleAction_Stun battleAction_Stun = new BattleAction_Stun();

        battleAction_Stun.soldierId = targetID;
        EventDispatcher.BroadcastAsync <BattleAction_Stun, bool>(BattleActionEvent.Dizzy, battleAction_Stun, false);
    }
Ejemplo n.º 2
0
 public void Dizzy(BattleAction_Stun data, bool isServerData)
 {
     if (data.soldierId != this.owner.ID)
     {
         return;
     }
     this.owner.IsDizzy = true;
 }