Ejemplo n.º 1
0
 private void bass_PlaybackProgress(object sender, BassAudioEngine.Progress prog)
 {
     if (PlaybackProgress != null)
     {
         PlaybackProgress(this, prog);
     }
     _cqman.SendProgressUpdate(_cqman.LastSong, prog.TotalTime, prog.ElapsedTime);
 }
Ejemplo n.º 2
0
 private void UpdateProgress(BassAudioEngine.Progress prog)
 {
     this.BeginDispatch(() =>
     {
         lblCurrTime.Content   = prog.ElapsedTime.ToString(@"mm\:ss");
         lblRemainTime.Content = prog.RemainingTime.ToString(@"mm\:ss");
         progPlayTime.Value    = prog.Percent;
     });
 }
Ejemplo n.º 3
0
 private void _player_PlaybackProgress(object sender, BassAudioEngine.Progress prog)
 {
     UpdateProgress(prog);
 }