Ejemplo n.º 1
0
    // Update is called once per frame
    void Update()
    {
        GameObject     Basket         = GameObject.Find("basketVoid");
        BasketBehavior basketVariable = Basket.GetComponent <BasketBehavior>();

        score = basketVariable.score;

        scoreText.text = "Score: " + score.ToString();
    }
Ejemplo n.º 2
0
    void Update()
    {
        if (objective.goal.completed)
        {
            GameObject     Basket         = GameObject.Find("basketVoid");
            BasketBehavior basketVariable = Basket.GetComponent <BasketBehavior>();

            basketVariable.score += objective.rewardScore;
        }
    }
Ejemplo n.º 3
0
    // COLLECTING TYPE

    public void CollectingInit(int amount, string[] name)
    {
        requiredAmount = amount;
        requiredObject = name;

        //GameObject basket = GameObject.Find("Basket").transform.Find("basketVoid").gameObject;
        GameObject     basket         = GameObject.Find("Basket/basketVoid");
        BasketBehavior basketVariable = basket.GetComponent <BasketBehavior>();

        basketVariable.objectiveChecker = true;
    }