Ejemplo n.º 1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.transform.parent.CompareTag("Player"))
     {
         BaseUnit target = other.transform.parent.gameObject.GetComponent <BaseUnit>();
         target.Attacked(1);
         UnitDestroy();
     }
 }
Ejemplo n.º 2
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.transform.parent.CompareTag("Enemy"))
     {
         HitParticle();
         BaseUnit targetObject = other.transform.parent.gameObject.GetComponent <BaseUnit>();
         targetObject.Attacked(1);
         Attacked(1);
     }
 }
Ejemplo n.º 3
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.transform.parent.CompareTag(targetName))
     {
         BaseUnit target = other.transform.parent.gameObject.GetComponent <BaseUnit>();
         target.Attacked(damage);
         hp -= 1f;
         if (hp <= 0f)
         {
             UnitDestroy();
         }
     }
 }