Ejemplo n.º 1
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 public void ResponseError(BaseGameResponse response, ActionGetter actionGetter, int errorCode, string errorInfo)
 {
     throw new NotImplementedException();
 }
Ejemplo n.º 2
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 public override void WriteResponse(BaseGameResponse response)
 {
     //CustomActionDispatcher.ResponseOK(response, actionGetter, ProtoBufUtils.Serialize(m_ResponsePacket));
 }
Ejemplo n.º 3
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 /// <summary>
 /// 请求处理
 /// </summary>
 /// <param name="actionGetter"></param>
 /// <param name="response"></param>
 public static void Request(ActionGetter actionGetter, BaseGameResponse response)
 {
     Request(GameEnvironment.Setting.ActionTypeName, actionGetter, response);
 }
Ejemplo n.º 4
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 protected override void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
 {
     base.OnRequested(actionGetter, response);
     TraceLog.WriteInfo("Client {0}:{1} request action {2}.", actionGetter.GetSession().UserId, actionGetter.GetSession().RemoteAddress, actionGetter.GetActionId());
 }
Ejemplo n.º 5
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 protected override void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
 {
     //Console.WriteLine("Receice actionId:{0}", actionGetter.GetActionId());
     base.OnRequested(actionGetter, response);
 }
Ejemplo n.º 6
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 protected override void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
 {
     Console.WriteLine("url:{0}", actionGetter.ToParamString());
     base.OnRequested(actionGetter, response);
 }
Ejemplo n.º 7
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 public override void WriteResponse(BaseGameResponse response)
 {
     m_RoomManager.PushIntoMessageQueue(actionGetter.GetActionId(), actionGetter.GetSession(), m_RequestPacket);
 }
Ejemplo n.º 8
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 protected override void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
 {
     Console.WriteLine("Client {0} request action {1}", actionGetter.GetSessionId(), actionGetter.GetActionId());
 }
Ejemplo n.º 9
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 /// <summary>
 /// Raises the requested event.
 /// </summary>
 /// <param name="actionGetter">Http get.</param>
 /// <param name="response">Response.</param>
 protected virtual void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
 {
 }
Ejemplo n.º 10
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 ///-------------------------------
 protected override void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
 {
     //Console.WriteLine("请求Action:{0},{1}", actionGetter.GetActionId(), actionGetter.RemoteAddress);
     base.OnRequested(actionGetter, response);
 }
Ejemplo n.º 11
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 protected override void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
 {
     base.OnRequested(actionGetter, response);
 }
Ejemplo n.º 12
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        protected override void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
        {
            base.OnRequested(actionGetter, response);

            TraceLog.WriteInfo("Client {0} request action {1}.", actionGetter.GetSessionId(), actionGetter.GetActionId());
        }
Ejemplo n.º 13
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 public override void WriteResponse(BaseGameResponse response)
 {
     Response = response;
 }
Ejemplo n.º 14
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 protected override void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
 {
     Console.WriteLine("actionId:{0}, userId:{1}", actionGetter.GetActionId(), actionGetter.GetUserId());
     base.OnRequested(actionGetter, response);
 }
Ejemplo n.º 15
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 /// <summary>
 /// 请求处理
 /// </summary>
 /// <param name="actionGetter"></param>
 /// <param name="response"></param>
 /// <param name="userFactory"></param>
 public static void Request(ActionGetter actionGetter, BaseGameResponse response, Func <int, BaseUser> userFactory)
 {
     Request(GameEnvironment.Setting.ActionTypeName, actionGetter, response, userFactory);
 }