Example #1
0
 public void ResponseError(BaseGameResponse response, ActionGetter actionGetter, int errorCode, string errorInfo)
 {
     throw new NotImplementedException();
 }
Example #2
0
 public override void WriteResponse(BaseGameResponse response)
 {
     //CustomActionDispatcher.ResponseOK(response, actionGetter, ProtoBufUtils.Serialize(m_ResponsePacket));
 }
Example #3
0
 /// <summary>
 /// 请求处理
 /// </summary>
 /// <param name="actionGetter"></param>
 /// <param name="response"></param>
 public static void Request(ActionGetter actionGetter, BaseGameResponse response)
 {
     Request(GameEnvironment.Setting.ActionTypeName, actionGetter, response);
 }
Example #4
0
 protected override void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
 {
     base.OnRequested(actionGetter, response);
     TraceLog.WriteInfo("Client {0}:{1} request action {2}.", actionGetter.GetSession().UserId, actionGetter.GetSession().RemoteAddress, actionGetter.GetActionId());
 }
Example #5
0
 protected override void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
 {
     //Console.WriteLine("Receice actionId:{0}", actionGetter.GetActionId());
     base.OnRequested(actionGetter, response);
 }
Example #6
0
 protected override void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
 {
     Console.WriteLine("url:{0}", actionGetter.ToParamString());
     base.OnRequested(actionGetter, response);
 }
Example #7
0
 public override void WriteResponse(BaseGameResponse response)
 {
     m_RoomManager.PushIntoMessageQueue(actionGetter.GetActionId(), actionGetter.GetSession(), m_RequestPacket);
 }
Example #8
0
 protected override void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
 {
     Console.WriteLine("Client {0} request action {1}", actionGetter.GetSessionId(), actionGetter.GetActionId());
 }
 /// <summary>
 /// Raises the requested event.
 /// </summary>
 /// <param name="actionGetter">Http get.</param>
 /// <param name="response">Response.</param>
 protected virtual void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
 {
 }
 ///-------------------------------
 protected override void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
 {
     //Console.WriteLine("请求Action:{0},{1}", actionGetter.GetActionId(), actionGetter.RemoteAddress);
     base.OnRequested(actionGetter, response);
 }
Example #11
0
 protected override void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
 {
     base.OnRequested(actionGetter, response);
 }
Example #12
0
        protected override void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
        {
            base.OnRequested(actionGetter, response);

            TraceLog.WriteInfo("Client {0} request action {1}.", actionGetter.GetSessionId(), actionGetter.GetActionId());
        }
Example #13
0
 public override void WriteResponse(BaseGameResponse response)
 {
     Response = response;
 }
Example #14
0
 protected override void OnRequested(ActionGetter actionGetter, BaseGameResponse response)
 {
     Console.WriteLine("actionId:{0}, userId:{1}", actionGetter.GetActionId(), actionGetter.GetUserId());
     base.OnRequested(actionGetter, response);
 }
Example #15
0
 /// <summary>
 /// 请求处理
 /// </summary>
 /// <param name="actionGetter"></param>
 /// <param name="response"></param>
 /// <param name="userFactory"></param>
 public static void Request(ActionGetter actionGetter, BaseGameResponse response, Func <int, BaseUser> userFactory)
 {
     Request(GameEnvironment.Setting.ActionTypeName, actionGetter, response, userFactory);
 }