Ejemplo n.º 1
0
 /// <summary>
 /// This method is called in every simulation round, regardless of additional
 /// conditions. It is ideal for actions that must be executed but that are not
 /// addressed by other methods.
 /// Read more: "http://wiki.antme.net/en/API1:Tick"
 /// </summary>
 public override void Tick()
 {
     // Call behavior
     behavior.Tick();
 }