Ejemplo n.º 1
0
    public void OnBalloonMissed(Balloon.BalloonType balloonType)
    {
        switch (balloonType)
        {
        case Balloon.BalloonType.standart:
            HealsScript.TakeDamage(1);
            break;

            /*case Balloon.BalloonType.heal:
             *  ScoreCounterScript.AddScore(1);
             *  break;*/
            /* case Balloon.BalloonType.bad:
             *   HealsScript.TakeDamage(1);
             *   break;*/
        }
    }
Ejemplo n.º 2
0
    public void OnBalloonPopped(Balloon.BalloonType balloonType)
    {
        if (!GameManager.IsPaused && !GameManager.GameEnded)
        {
            switch (balloonType)
            {
            case Balloon.BalloonType.standart:
                ScoreCounterScript.AddScore(1);
                break;

            case Balloon.BalloonType.heal:
                ScoreCounterScript.AddScore(1);
                HealsScript.AddHeals(1);
                break;

            case Balloon.BalloonType.bad:
                HealsScript.TakeDamage(3);
                break;
            }
        }
    }