Ejemplo n.º 1
0
    private IEnumerator GameStart()
    {
        yield return(new WaitForSeconds(.5f));

//        yield return new WaitForSeconds(.5f);
//        playerInstance = Instantiate(player, new Vector2(0, -2f), Quaternion.identity).GetComponent<BallScript>();
        playerInstance.GameStart(speed);
        StoveScript.instance.GameStart();
        if (itemCount == 0)
        {
            itemCount++; yield break;
        }
        else if (itemCount == 1)
        {
            yield return(new WaitForSeconds(ItemTime));
        }
        Instantiate(ItemPrefab, new Vector2(0, startYusyaPositionY), Quaternion.identity);
        itemCount--;
    }