Ejemplo n.º 1
0
 void BallHasBeenDestroyed(BallHasBeenDestroyedEvent e)
 {
     m_BallHasBeenThrown = false;
     transform.SetParent(null);
     transform.rotation = Quaternion.LookRotation(Vector3.forward);
 }
Ejemplo n.º 2
0
 void BallHasBeenDestroyed(BallHasBeenDestroyedEvent e)
 {
     m_LevelState = LevelState.afterBallDestruction;
 }