Ejemplo n.º 1
0
 void Start()
 {
     //角色及物品的引用
     mEnemyManager = GameObject.Find("Enemys").GetComponent <EnemyManager>();
     mLPSManager   = GameObject.Find("LifePS").GetComponent <LifePSManager>();
     mBackpack     = GameObject.Find("FPSController").GetComponent <Backpacks>();
     mBBSManager   = GameObject.Find("BulletBS").GetComponent <BBSManager>();
     mPlayer       = GameObject.FindGameObjectWithTag("Player").GetComponent <FPSPlayer>();
     //三个ui的引用
     mStartUI = GameObject.Find("StartUI");
     mGameUI  = GameObject.Find("GameUI");
     mEndUI   = GameObject.Find("EndUI");
     //文本引用
     mEDText = GameObject.Find("Canvas/GameUI/EDImage/EDText").GetComponent <Text>();
     mLNText = GameObject.Find("Canvas/GameUI/LifeImage/LifeNumText").GetComponent <Text>();
     mBNText = GameObject.Find("Canvas/GameUI/BulletImage/BullNumText").GetComponent <Text>();
     mOText  = GameObject.Find("Canvas/GameUI/OText").GetComponent <Text>();
     mSHText = GameObject.Find("Canvas/GameUI/SHText").GetComponent <Text>();
     mScore  = GameObject.Find("Score").GetComponent <Text>();
     //获取准星
     mPosImage = GameObject.Find("Canvas/GameUI/PosImage").GetComponent <Image>();
     //获取生命值进度条
     lifeUI    = GameObject.Find("Canvas/GameUI/Life1/Life2").GetComponent <RectTransform>();
     lifeMaxUI = GameObject.Find("Canvas/GameUI/Life1").GetComponent <RectTransform>();
     lifeImage = GameObject.Find("Canvas/GameUI/Life1/Life2").GetComponent <Image>();
     //改变游戏状态
     ChangeGameState(GameState.GAME);
 }
Ejemplo n.º 2
0
 void Start()
 {
     mBackpack    = GameObject.Find("FPSController").GetComponent <Backpacks>();
     mGameManager = GameObject.Find("Canvas").GetComponent <GameManager>();
     mBBSManager  = GameObject.Find("BulletBS").GetComponent <BBSManager>();
     mNum         = Random.Range(1, 11);
     //Debug.Log("生成了一个子弹数为" + mNum);
 }
Ejemplo n.º 3
0
 void Start()
 {
     m_Transform  = GetComponent <Transform>();
     m_Controller = GetComponent <CharacterController>();
     //获取摄像机
     cameraTransform = Camera.main.GetComponent <Transform>();
     //获取ui
     mGameManager = GameObject.Find("Canvas").GetComponent <GameManager>();
     //获取背包
     mBackpack = GameObject.Find("FPSController").GetComponent <Backpacks>();
 }
Ejemplo n.º 4
0
 void Start()
 {
     mBackpack    = GameObject.Find("FPSController").GetComponent <Backpacks>();
     mGameManager = GameObject.Find("Canvas").GetComponent <GameManager>();
 }