protected override IEnumerator TearDown() { BIWCatalogManager.ClearCatalog(); BuilderInWorldNFTController.i.ClearNFTs(); controller.CleanItems(); yield return(base.TearDown()); }
protected override IEnumerator TearDown() { BIWCatalogManager.ClearCatalog(); BIWNFTController.i.ClearNFTs(); yield return(base.TearDown()); PoolManager.i.Cleanup(); }
protected override IEnumerator TearDown() { BIWCatalogManager.ClearCatalog(); BIWNFTController.i.ClearNFTs(); entityHandler.Dispose(); biwFloorHandler.Dispose(); biwCreatorController.Dispose(); yield return(base.TearDown()); }
protected IEnumerator TearDown() { AssetCatalogBridge.ClearCatalog(); BIWCatalogManager.ClearCatalog(); BIWCatalogManager.Dispose(); if (gameObjectToUse != null) { GameObject.Destroy(gameObjectToUse); } yield return(null); }
public void TearDown() { AssetCatalogBridge.i.ClearCatalog(); BIWCatalogManager.ClearCatalog(); BIWCatalogManager.Dispose(); sceneCatalogController.Dispose(); if (gameObjectToUse != null) { GameObject.Destroy(gameObjectToUse); } }
protected override IEnumerator TearDown() { BIWCatalogManager.ClearCatalog(); BuilderInWorldNFTController.i.ClearNFTs(); controller.CleanItems(); foreach (var placeHolder in GameObject.FindObjectsOfType <BIWLoadingPlaceHolder>()) { placeHolder.Disspose(); } yield return(base.TearDown()); }
protected override IEnumerator TearDown() { AssetCatalogBridge.i.ClearCatalog(); BIWCatalogManager.ClearCatalog(); yield return(base.TearDown()); }