public StateMachineModifier <TInstance> WhenLeaveAny( Func <EventActivityBinder <TInstance>, EventActivityBinder <TInstance> > activityCallback) { _machine.WhenLeaveAny(activityCallback); return(this); }
public StateMachineModifier <TInstance> WhenLeaveAny( Func <EventActivityBinder <TInstance>, EventActivityBinder <TInstance> > activityCallback) { _machine.WhenLeaveAny(activityCallback); return(this); }