Ejemplo n.º 1
0
 /// <summary>
 /// Start
 /// </summary>
 private void Start()
 {
     if (loadPlaylistFromResources)
     {
         LoadPlaylistFromResources();
     }
     MusicAudioSource = gameObject.AddComponent <AudioSource>();
     MusicAudioSettings.ApplySettings(MusicAudioSource);
     if (analyzeMusicAudioClipSamples)
     {
         analyzeMusicAudioSource = gameObject.AddComponent <AudioSource>();
         MusicAudioSettings.ApplySettings(analyzeMusicAudioSource);
         if (analyzeMusicAudioSource != null)
         {
             analyzeMusicAudioSource.volume = 0.0f;
         }
     }
     SoundEffectsAudioGroup = AudioGroup.CreateAudioGroup(gameObject, soundChannelCount, SoundEffectsAudioSettings);
     ShufflePlaylist();
     PlayCurrentMusic();
 }