Ejemplo n.º 1
0
    public void playEffect(AudioClipSymbol symbol)
    {
        switch (symbol)
        {
            case AudioClipSymbol.AnnCD1:
                effects.clip = effectsList[0];
                effects.Play();
                break;
            case AudioClipSymbol.AnnCD2:
                effects.clip = effectsList[1];
                effects.Play();
                break;
            case AudioClipSymbol.AnnCD3:
                effects.clip = effectsList[2];
                effects.Play();
                break;
            case AudioClipSymbol.AnnCD4:
                effects.clip = effectsList[3];
                effects.Play();
                break;
            case AudioClipSymbol.AnnGoal:
                effects.clip = effectsList[4];
                effects.Play();
                break;
            case AudioClipSymbol.AnnLv1:
                effects.clip = effectsList[5];
                effects.Play();
                break;
            case AudioClipSymbol.AnnLv2:
                effects.clip = effectsList[6];
                effects.Play();
                break;
            case AudioClipSymbol.AnnLv3:
                effects.clip = effectsList[7];
                effects.Play();
                break;
            case AudioClipSymbol.AnnLv4:
                effects.clip = effectsList[8];
                break;
            case AudioClipSymbol.AnnRun:
                effects.clip = effectsList[9];
                effects.Play();
                break;
            case AudioClipSymbol.PlayerDeath1:
                effects.clip = effectsList[10];
                effects.Play();
                break;
            case AudioClipSymbol.PlayerDeath2:
                effects.clip = effectsList[11];
                effects.Play();
                break;
            case AudioClipSymbol.PlayerDeath3:
                effects.clip = effectsList[12];
                effects.Play();
                break;
            case AudioClipSymbol.PlayerDeath4:
                effects.clip = effectsList[13];
                effects.Play();
                break;
            case AudioClipSymbol.PlayerHit1:
                effects.clip = effectsList[14];
                effects.Play();
                break;
            case AudioClipSymbol.PlayerHit2:
                effects.clip = effectsList[15];
                effects.Play();
                break;
            case AudioClipSymbol.PlayerHit3:
                effects.clip = effectsList[16];
                effects.Play();
                break;
            case AudioClipSymbol.PlayerJump1:
                effects.clip = effectsList[17];
                effects.Play();
                break;
            case AudioClipSymbol.PlayerJump2:
                effects.clip = effectsList[18];
                effects.Play();
                break;
            case AudioClipSymbol.PlayerJump3:
                effects.clip = effectsList[19];
                effects.Play();
                break;
            case AudioClipSymbol.PlayerJump4:
                effects.clip = effectsList[20];
                effects.Play();
                break;
            case AudioClipSymbol.PlayerJump5:
                effects.clip = effectsList[21];
                effects.Play();
                break;
            case AudioClipSymbol.PlayerJump6:
                effects.clip = effectsList[22];
                effects.Play();
                break;
			case AudioClipSymbol.CoinGrabbed:
				effects.clip = effectsList [23];
				effects.Play();
				break;
			case AudioClipSymbol.Whip:
				effects.clip = effectsList [24];
				effects.Play();
				break;
			case AudioClipSymbol.ButtonClick:
				effects.clip = effectsList [25];
				effects.Play();
				break;
            default:
                break;
        }
    }
Ejemplo n.º 2
0
	public static void PlayEffect(AudioClipSymbol lol)
	{
		if (blAH) {
			blAH.playEffect (lol);
		}
	}