public void BuildKeyFromSections(bool primary, string roll, string effect) { var damageData = damageHelper.BuildData(roll, "my damage type"); var damageEntry = damageHelper.BuildEntry(damageData); var key = helper.BuildKeyFromSections("creature", "My Attack", primary.ToString(), damageEntry, effect); Assert.That(key, Is.EqualTo($"creatureMy Attack{primary}{damageEntry}{effect}")); }