Ejemplo n.º 1
0
        private void HandlePlayerLanding()
        {
            attackController.IsInAir = !groundCollisionDetector.IsOnGround;

            if (m_attackLaunched)
            {
                attackController.ForceStopCurrentAttack();
                Debug.Log("Forcing Current AttackStop");
            }

            attackController.LaunchJustLandAttacks();
        }