Ejemplo n.º 1
0
 // Token: 0x06002554 RID: 9556 RVA: 0x0014C6F8 File Offset: 0x0014A8F8
 private void fadeInStart(int prio)
 {
     if (!AppMain.CMain_PauseMenu.canGoStageSelect())
     {
         AppMain.CMain_PauseMenu.local_create_action_table[11].idx = 2;
         AppMain.CMain_PauseMenu.local_create_action_table[14].idx = 7;
     }
     else
     {
         AppMain.CMain_PauseMenu.local_create_action_table[11].idx = 1;
         AppMain.CMain_PauseMenu.local_create_action_table[14].idx = 5;
     }
     if (AppMain.CMain_PauseMenu.isSpecialStage())
     {
         AppMain.CMain_PauseMenu.local_create_action_table[13].idx = 6;
     }
     else
     {
         AppMain.CMain_PauseMenu.local_create_action_table[13].idx = 4;
     }
     for (int i = 0; i < 17; i++)
     {
         AppMain.CMain_PauseMenu.SLocalCreateActionTable slocalCreateActionTable = AppMain.CMain_PauseMenu.local_create_action_table[i];
         AppMain.A2S_AMA_HEADER          ama     = (AppMain.A2S_AMA_HEADER) this.m_file[slocalCreateActionTable.file];
         AppMain.CMain_PauseMenu.SAction saction = this.m_act[i];
         saction.act     = AppMain.AoActCreate(ama, ( uint )slocalCreateActionTable.idx);
         saction.tex     = this.m_tex[slocalCreateActionTable.tex];
         saction.flag[0] = true;
         saction.flag[1] = true;
         saction.AcmInit();
     }
     for (int j = 0; j < 3; j++)
     {
         AppMain.CMain_PauseMenu.SAction saction2 = this.m_act[AppMain.CMain_PauseMenu.c_local_create_trg_table[j]];
         CTrgAoAction ctrgAoAction = this.m_trg[j];
         ctrgAoAction.Create(saction2.act);
     }
     this.m_flag[7]        = true;
     this.m_act[0].flag[1] = false;
     this.m_act[0].scale   = new Vector2(0f, 0f);
     this.m_se_handle      = AppMain.GsSoundAllocSeHandle();
     base.AttachTask("gmPauseMenu.Execute", ( uint )prio, 0U, 0U);
     this.playSe(0);
     this.m_procCount.SetProc(new AppMain.ITaskAsv.FProc(this.fadeIn));
 }
Ejemplo n.º 2
0
        // Token: 0x0600255B RID: 9563 RVA: 0x0014CBB0 File Offset: 0x0014ADB0
        private void reallyStart()
        {
            for (int i = 0; i < this.m_act.Length; i++)
            {
                AppMain.CMain_PauseMenu.SAction saction = this.m_act[i];
                saction.flag[0] = true;
                AppMain.AoActSetFrame(saction.act, 0f);
                saction.pos = new Vector3(0f, 0f, 0f);
            }
            for (int j = 7; j < 10; j++)
            {
                this.m_act[j].flag[1] = true;
            }
            for (int k = 13; k < 15; k++)
            {
                AppMain.CMain_PauseMenu.SAction saction2 = this.m_act[k];
                float num = 1.6875f;
                saction2.pos   = new Vector3(480f, 269f, 0f);
                saction2.scale = new Vector2(num, num);
            }
            switch (this.m_return)
            {
            case 0:
                this.m_act[13].flag[1] = false;
                this.m_act[14].flag[1] = true;
                this.m_act[10].flag[1] = true;
                this.m_act[11].flag[1] = true;
                this.m_act[12].flag[1] = true;
                this.m_act[15].flag[1] = false;
                this.m_act[16].flag[1] = false;
                for (int l = 1; l < 4; l++)
                {
                    this.m_act[l].pos = new Vector3(0f, 194f, 0f);
                }
                for (int m = 4; m < 7; m++)
                {
                    this.m_act[m].pos = new Vector3(0f, 194f, 0f);
                }
                break;

            case 2:
            case 3:
                this.m_act[13].flag[1] = true;
                this.m_act[14].flag[1] = false;
                this.m_act[10].flag[1] = true;
                this.m_act[11].flag[1] = true;
                this.m_act[12].flag[1] = true;
                this.m_act[15].flag[1] = false;
                this.m_act[16].flag[1] = false;
                for (int n = 1; n < 4; n++)
                {
                    this.m_act[n].pos = new Vector3(380f, 194f, 0f);
                }
                for (int num2 = 4; num2 < 7; num2++)
                {
                    this.m_act[num2].pos = new Vector3(-380f, 194f, 0f);
                }
                break;
            }
            this.m_really = 6;
            this.m_procCount.SetProc(new AppMain.ITaskAsv.FProc(this.really));
        }
Ejemplo n.º 3
0
        private void reallyStart()
        {
            for (int index = 0; index < this.m_act.Length; ++index)
            {
                AppMain.CMain_PauseMenu.SAction saction = this.m_act[index];
                saction.flag[0] = true;
                AppMain.AoActSetFrame(saction.act, 0.0f);
                saction.pos = new Vector3(0.0f, 0.0f, 0.0f);
            }
            for (int index = 7; index < 10; ++index)
            {
                this.m_act[index].flag[1] = true;
            }
            for (int index = 13; index < 15; ++index)
            {
                AppMain.CMain_PauseMenu.SAction saction = this.m_act[index];
                float num = 27f / 16f;
                saction.pos   = new Vector3(480f, 269f, 0.0f);
                saction.scale = new Vector2(num, num);
            }
            switch (this.m_return)
            {
            case 0:
                this.m_act[13].flag[1] = false;
                this.m_act[14].flag[1] = true;
                this.m_act[10].flag[1] = true;
                this.m_act[11].flag[1] = true;
                this.m_act[12].flag[1] = true;
                this.m_act[15].flag[1] = false;
                this.m_act[16].flag[1] = false;
                for (int index = 1; index < 4; ++index)
                {
                    this.m_act[index].pos = new Vector3(0.0f, 194f, 0.0f);
                }
                for (int index = 4; index < 7; ++index)
                {
                    this.m_act[index].pos = new Vector3(0.0f, 194f, 0.0f);
                }
                break;

            case 2:
            case 3:
                this.m_act[13].flag[1] = true;
                this.m_act[14].flag[1] = false;
                this.m_act[10].flag[1] = true;
                this.m_act[11].flag[1] = true;
                this.m_act[12].flag[1] = true;
                this.m_act[15].flag[1] = false;
                this.m_act[16].flag[1] = false;
                for (int index = 1; index < 4; ++index)
                {
                    this.m_act[index].pos = new Vector3(380f, 194f, 0.0f);
                }
                for (int index = 4; index < 7; ++index)
                {
                    this.m_act[index].pos = new Vector3(-380f, 194f, 0.0f);
                }
                break;
            }
            this.m_really = 6;
            this.m_procCount.SetProc(new AppMain.ITaskAsv.FProc(this.really));
        }