Ejemplo n.º 1
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 private void On_AnimationLerpFloat_AnimationUpdated(AnimationLerp <float> animationLerp, float value)
 {
     transform.localScale = originalScale * value;
 }
Ejemplo n.º 2
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 private void On_AnimLerp_HoverEnter_AnimationProgressed(AnimationLerp <float> arg1, float value)
 {
     transform.localScale = Vector3.one * value;
 }
Ejemplo n.º 3
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 // Start is called before the first frame update
 void Start()
 {
     lerp = GetComponent <AnimationLerp>();
 }