Ejemplo n.º 1
0
 protected void CheckMiss()
 {
     UpdateTime();
     if (IsOverJudgeArea())
     {
         AddJudgePresenter.AddJudge(JudgeTypes.Miss, block);
         Destroy(gameObject);
     }
 }
Ejemplo n.º 2
0
 void JudgePlessing()
 {
     if (IsInPerfectAreaBack())
     {
         AddJudgePresenter.AddJudge(JudgeTypes.Perfect, block);
         beatSE.Play();
         Destroy(gameObject);
     }
 }
Ejemplo n.º 3
0
 void Update()
 {
     CheckMiss();
     if (isAutoPlay && IsInPerfectAreaBack())
     {
         AddJudgePresenter.AddJudge(JudgeTypes.Perfect, block);
         source.PlayOneShot(source.clip);
         Destroy(gameObject);
     }
 }
Ejemplo n.º 4
0
 void Update()
 {
     CheckMiss();
     if (isAutoPlay && IsInPerfectAreaBack())
     {
         AddJudgePresenter.AddJudge(JudgeTypes.Perfect, block);
         beatSE.Play();
         Destroy(gameObject);
     }
 }
Ejemplo n.º 5
0
 public bool JudgeBeating()
 {
     if (IsInJudgeArea())
     {
         if (IsInPerfectArea())
         {
             AddJudgePresenter.AddJudge(JudgeTypes.Perfect, block);
         }
         else if (IsInGreatArea())
         {
             AddJudgePresenter.AddJudge(JudgeTypes.Great, block);
         }
         else
         {
             AddJudgePresenter.AddJudge(JudgeTypes.Good, block);
         }
         return(true);
     }
     return(false);
 }