Ejemplo n.º 1
0
        public override void OnServerDisconnect(NetworkConnection conn)
        {
            base.OnServerDisconnect(conn);
            Log("[Server] " + conn.address + " lost connection.");
            FpsActorController justLeft;

            ConnectedPlayers.TryGetValue(conn, out justLeft);
            if (justLeft == null)
            {
                Log("[Server] Unable to drop actor - not in dictionary.");
                return;
            }
            ActorManager.Drop(justLeft.actor);
        }