/// <summary>
        /// Cancels any haptic process currently running on the Right Controller using the main <see cref="HapticProcess"/>.
        /// </summary>
        public virtual void CancelHapticProcessOnRightController()
        {
            if (ActiveRightHapticProcess == null)
            {
                return;
            }

            ActiveRightHapticProcess.Cancel();
        }
        /// <summary>
        /// Begins the haptic process on the Right Controller using the main <see cref="HapticProcess"/>.
        /// </summary>
        public virtual void BeginHapticProcessOnRightController()
        {
            if (ActiveRightHapticProcess == null)
            {
                return;
            }

            ActiveRightHapticProcess.Begin();
        }