/// <summary> /// Cancels any haptic process currently running on the Right Controller using the main <see cref="HapticProcess"/>. /// </summary> public virtual void CancelHapticProcessOnRightController() { if (ActiveRightHapticProcess == null) { return; } ActiveRightHapticProcess.Cancel(); }
/// <summary> /// Begins the haptic process on the Right Controller using the main <see cref="HapticProcess"/>. /// </summary> public virtual void BeginHapticProcessOnRightController() { if (ActiveRightHapticProcess == null) { return; } ActiveRightHapticProcess.Begin(); }