Ejemplo n.º 1
0
 public override IEnumerator UpdateView(FightStatus fightStatus)
 {
     if (fightStatus.TryGetEntity(concernedEntity, out PlayerStatus entityStatus))
     {
         AbstractPlayerUIRework view = entityStatus.view;
         if (null != view)
         {
             view.ChangeActionPoints(valueAfter);
             yield return(view.UpdateAvailableActions(recomputeSpellCosts: false));
         }
     }
     else
     {
         Log.Error(FightEventErrors.PlayerNotFound(concernedEntity), 50, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\ActionPointsChangedEvent.cs");
     }
     FightLogicExecutor.FireUpdateView(fightStatus.fightId, EventCategory.ActionPointsChanged);
 }