Ejemplo n.º 1
0
        /// <summary>
        /// Gets the existence of a path for the given file system view mode
        /// </summary>
        public Possible <PathExistence> GetExistence(AbsolutePath path, FileSystemViewMode mode, bool?isReadOnly = default, bool cachePathExistence = true)
        {
            PathExistence existence;

            if (TryGetKnownPathExistence(path, mode, out existence))
            {
                return(existence);
            }

            if (mode == FileSystemViewMode.Real)
            {
                // Compute and cache the real file system existence so subsequent calls
                // do not have to query file system
                if (cachePathExistence)
                {
                    return(ComputeAndAddCacheRealFileSystemExistence(path, mode, isReadOnly));
                }

                var possibleExistence = FileUtilities.TryProbePathExistence(path.Expand(PathTable).ExpandedPath, followSymlink: false);
                return(possibleExistence.Succeeded ? new Possible <PathExistence>(possibleExistence.Result) : new Possible <PathExistence>(possibleExistence.Failure));
            }
            else
            {
                // All graph filesystem path existences are statically known so just return NonExistent
                // if not found in the existence cache or underlying graph filesystem view
                return(PathExistence.Nonexistent);
            }
        }
Ejemplo n.º 2
0
        private void CreateMappingForOutputs(Process process, out MultiValueDictionary <AbsolutePath, ExpandedAbsolutePath> originalDirectories, out MultiValueDictionary <ExpandedAbsolutePath, ExpandedAbsolutePath> redirectedDirectories)
        {
            // Collect all predicted outputs (directories and files) for the given process
            var directories = CollectAllOutputDirectories(m_pathTable, process);

            // In order to keep the filter configuration to its minimum, let's remove directories that are nested within each other
            var dedupDirectories = AbsolutePathUtilities.CollapseDirectories(directories, m_pathTable, out var originalToCollapsedMapping);

            var stringTable            = m_pathTable.StringTable;
            var reserveFoldersResolver = new ReserveFoldersResolver(new object());

            originalDirectories   = new MultiValueDictionary <AbsolutePath, ExpandedAbsolutePath>(originalToCollapsedMapping.Count);
            redirectedDirectories = new MultiValueDictionary <ExpandedAbsolutePath, ExpandedAbsolutePath>(dedupDirectories.Count, ExpandedAbsolutePathEqualityComparer.Instance);

            // Map from original dedup directories to unique redirected directories
            var uniqueRedirectedDirectories = new Dictionary <AbsolutePath, ExpandedAbsolutePath>(dedupDirectories.Count);

            foreach (var kvp in originalToCollapsedMapping)
            {
                AbsolutePath originalDirectory          = kvp.Key;
                AbsolutePath originalCollapsedDirectory = kvp.Value;

                if (!uniqueRedirectedDirectories.TryGetValue(originalCollapsedDirectory, out var uniqueRedirectedDirectory))
                {
                    uniqueRedirectedDirectory = GetUniqueRedirectedDirectory(process, ref reserveFoldersResolver, originalCollapsedDirectory).Expand(m_pathTable);

                    uniqueRedirectedDirectories.Add(originalCollapsedDirectory, uniqueRedirectedDirectory);
                    redirectedDirectories.Add(uniqueRedirectedDirectory, originalCollapsedDirectory.Expand(m_pathTable));
                }

                // Let's reconstruct the redirected directory
                var redirectedDirectory = originalDirectory.Relocate(m_pathTable, originalCollapsedDirectory, uniqueRedirectedDirectory.Path);

                originalDirectories.Add(originalDirectory, redirectedDirectory.Expand(m_pathTable));
            }
        }
Ejemplo n.º 3
0
        private MergeResult HardlinkOpaqueDirectories(
            Process process,
            ContainerConfiguration containerConfiguration,
            PipExecutionContext pipExecutionContext,
            IReadOnlyDictionary <AbsolutePath, IReadOnlyCollection <AbsolutePath> > sharedDynamicWrites,
            HashSet <AbsolutePath> createdDirectories)
        {
            bool isolateSharedOpaques    = process.ContainerIsolationLevel.IsolateSharedOpaqueOutputDirectories();
            bool isolateExclusiveOpaques = process.ContainerIsolationLevel.IsolateExclusiveOpaqueOutputDirectories();

            // Shortcut the iteration of output directories are not isolated at all
            if (!isolateExclusiveOpaques && !isolateSharedOpaques)
            {
                return(MergeResult.Success);
            }

            foreach (DirectoryArtifact directoryOutput in process.DirectoryOutputs)
            {
                if (directoryOutput.IsSharedOpaque && isolateSharedOpaques)
                {
                    AbsolutePath redirectedDirectory = GetRedirectedDirectoryForOutputContainer(containerConfiguration, directoryOutput.Path).Path;

                    // Here we don't need to check for WCI reparse points. We know those outputs are there based on what detours is saying.
                    var sharedOpaqueContent = sharedDynamicWrites[directoryOutput.Path];
                    foreach (AbsolutePath sharedOpaqueFile in sharedOpaqueContent)
                    {
                        string sourcePath = sharedOpaqueFile.Relocate(m_pathTable, directoryOutput.Path, redirectedDirectory).ToString(m_pathTable);
                        // The file may not exist because the pip could have created it but later deleted it
                        if (!FileUtilities.Exists(sourcePath))
                        {
                            continue;
                        }

                        ExpandedAbsolutePath destinationPath = sharedOpaqueFile.Expand(m_pathTable);
                        // Files in an opaque always have rewrite count 1
                        var result = TryCreateHardlinkForOutput(destinationPath, rewriteCount: 1, sourcePath, process, pipExecutionContext, createdDirectories);
                        if (result != MergeResult.Success)
                        {
                            return(result);
                        }
                    }
                }
                else if (!directoryOutput.IsSharedOpaque && isolateExclusiveOpaques)
                {
                    // We need to enumerate to discover the content of an exclusive opaque, and also skip the potential reparse points
                    // TODO: Enumeration will happen again when the file content manager tries to discover the content of the exclusive opaque. Consider doing this only once instead.

                    // An output directory should only have one redirected path
                    ExpandedAbsolutePath redirectedDirectory = containerConfiguration.OriginalDirectories[directoryOutput.Path].Single();
                    foreach (string exclusiveOpaqueFile in Directory.EnumerateFiles(redirectedDirectory.ExpandedPath, "*", SearchOption.AllDirectories))
                    {
                        if (FileUtilities.IsWciReparsePoint(exclusiveOpaqueFile))
                        {
                            continue;
                        }

                        AbsolutePath exclusiveOpaqueFilePath = AbsolutePath.Create(m_pathTable, exclusiveOpaqueFile);
                        AbsolutePath outputFile = exclusiveOpaqueFilePath.Relocate(m_pathTable, redirectedDirectory.Path, directoryOutput.Path);
                        // Files in an opaque always have rewrite count 1
                        var result = TryCreateHardlinkForOutput(outputFile.Expand(m_pathTable), rewriteCount: 1, exclusiveOpaqueFile, process, pipExecutionContext, createdDirectories);
                        if (result != MergeResult.Success)
                        {
                            return(result);
                        }
                    }
                }
            }

            return(MergeResult.Success);
        }
Ejemplo n.º 4
0
        /// <summary>
        /// Computes the existence of a path when not cached. For graph file systems the existence state of all paths
        /// is statically known, so non-existent is returned here as not finding a cached path means it does not appear
        /// in graph file system.
        /// </summary>
        private Possible <PathExistence> ComputeAndAddCacheRealFileSystemExistence(AbsolutePath path, FileSystemViewMode mode, bool?isReadOnly = default)
        {
            Contract.Requires(mode == FileSystemViewMode.Real);

            // Optimization. Check if the path can be determined to not exist based on a parent path without
            // checking file system
            if (m_inferNonExistenceBasedOnParentPathInRealFileSystem &&
                TryInferNonExistenceBasedOnParentPathInRealFileSystem(path, out var trackedParentPath, out var intermediateParentPath) &&
                TrackRealFileSystemAbsentChildPath(trackedParentPath, descendantPath: path))
            {
                return(PathExistence.Nonexistent);
            }

            // TODO: Some kind of strategy to trigger enumerating directories with commonly probed members
            // TODO: Perhaps probabilistically enumerate based on hash of path and some counter
            var possibleExistence = LocalDiskFileSystem.TryProbeAndTrackPathForExistence(path.Expand(PathTable), isReadOnly);

            Counters.IncrementCounter(FileSystemViewCounters.RealFileSystemDiskProbes);
            if (possibleExistence.Succeeded)
            {
                GetOrAddExistence(path, mode, possibleExistence.Result);
            }

            return(possibleExistence);
        }
Ejemplo n.º 5
0
        /// <summary>
        /// Queries the existence and members of a directory in the specified file system mode
        /// </summary>
        public Possible <PathExistence> TryEnumerateDirectory(AbsolutePath path, FileSystemViewMode mode, Action <string, AbsolutePath, PathExistence> handleEntry, bool cachePathExistence = true)
        {
            FileSystemEntry entry;
            PathExistence   existence;

            if (PathExistenceCache.TryGetValue(path, out entry) && entry.TryGetExistence(mode, out existence))
            {
                if (existence == PathExistence.Nonexistent)
                {
                    return(existence);
                }

                if (existence == PathExistence.ExistsAsFile)
                {
                    bool isDirectorySymlinkOrJunction = false;

                    if (entry.HasFlag(FileSystemEntryFlags.CheckedIsDirectorySymlink))
                    {
                        isDirectorySymlinkOrJunction = entry.HasFlag(FileSystemEntryFlags.IsDirectorySymlink);
                    }
                    else
                    {
                        isDirectorySymlinkOrJunction = FileUtilities.IsDirectorySymlinkOrJunction(path.ToString(PathTable));
                        PathExistenceCache.AddOrUpdate(path, false,
                                                       (key, data) => { throw Contract.AssertFailure("Entry should already be added for path"); },
                                                       (key, data, oldValue) => oldValue.SetFlag(
                                                           FileSystemEntryFlags.CheckedIsDirectorySymlink
                                                           | (isDirectorySymlinkOrJunction ? FileSystemEntryFlags.IsDirectorySymlink : FileSystemEntryFlags.None)));
                    }

                    if (!isDirectorySymlinkOrJunction)
                    {
                        return(existence);
                    }
                }

                // For graph file systems, directory members can be determined by overlaying path table with existence state in-memory
                // For real file system, this same is true if the directory has already been enumerated
                if (mode != FileSystemViewMode.Real || ((entry.Flags & FileSystemEntryFlags.IsRealFileSystemEnumerated) != 0))
                {
                    foreach (var childPathValue in PathTable.EnumerateImmediateChildren(path.Value))
                    {
                        var childPath = new AbsolutePath(childPathValue);

                        PathExistence childExistence;
                        if (TryGetKnownPathExistence(childPath, mode, out childExistence) && childExistence != PathExistence.Nonexistent)
                        {
                            var entryName = childPath.GetName(PathTable).ToString(PathTable.StringTable);
                            handleEntry(entryName, childPath, childExistence);
                        }
                    }

                    return(existence);
                }
            }

            if (mode == FileSystemViewMode.Real)
            {
                var handleDirectoryEntry = new Action <string, FileAttributes>((entryName, entryAttributes) =>
                {
                    // Reparse points are always treated as files. Otherwise, honor the directory attribute to determine
                    // existence
                    var childExistence = (entryAttributes & FileAttributes.ReparsePoint) != 0 ?
                                         PathExistence.ExistsAsFile :
                                         (entryAttributes & FileAttributes.Directory) != 0 ?
                                         PathExistence.ExistsAsDirectory :
                                         PathExistence.ExistsAsFile;

                    var childPath = path.Combine(PathTable, entryName);

                    childExistence = GetOrAddExistence(childPath, mode, childExistence, updateParents: false);

                    // NOTE: Because we are caching file system state in memory, it is possible that the existence state of
                    // files does not match the state from the file system.
                    if (childExistence != PathExistence.Nonexistent)
                    {
                        handleEntry(entryName, childPath, childExistence);
                    }
                });

                Counters.IncrementCounter(FileSystemViewCounters.RealFileSystemEnumerations);

                if (cachePathExistence)
                {
                    Possible <PathExistence> possibleExistence;
                    using (Counters.StartStopwatch(FileSystemViewCounters.RealFileSystemEnumerationsDuration))
                    {
                        possibleExistence = LocalDiskFileSystem.TryEnumerateDirectoryAndTrackMembership(
                            path,
                            handleDirectoryEntry,
                            // This method is called during observed input processing. Currently, we simply include all entries.
                            // TODO: In the future, we may want to restrict it based on pip's untracked scopes/paths.
                            shouldIncludeEntry: null /* include all entries */);
                    }

                    if (possibleExistence.Succeeded)
                    {
                        existence = GetOrAddExistence(path, mode, possibleExistence.Result);

                        PathExistenceCache.AddOrUpdate(path, false,
                                                       (key, data) => { throw Contract.AssertFailure("Entry should already be added for path"); },
                                                       (key, data, oldValue) => oldValue.SetFlag(FileSystemEntryFlags.IsRealFileSystemEnumerated));

                        return(existence);
                    }

                    return(possibleExistence);
                }

                using (Counters.StartStopwatch(FileSystemViewCounters.RealFileSystemEnumerationsDuration))
                {
                    var possibleFingerprintResult = DirectoryMembershipTrackingFingerprinter.ComputeFingerprint(
                        path.Expand(PathTable).ExpandedPath,
                        handleEntry: handleDirectoryEntry);

                    return(possibleFingerprintResult.Succeeded
                        ? new Possible <PathExistence>(possibleFingerprintResult.Result.PathExistence)
                        : new Possible <PathExistence>(possibleFingerprintResult.Failure));
                }
            }
            else if (ExistsInGraphFileSystem(PipGraph.TryGetLatestFileArtifactForPath(path), mode))
            {
                return(PathExistence.ExistsAsFile);
            }

            return(PathExistence.Nonexistent);
        }
Ejemplo n.º 6
0
        /// <summary>
        /// Queries the existence and members of a directory in the specified file system mode
        /// </summary>
        public Possible <PathExistence> TryEnumerateDirectory(AbsolutePath path, FileSystemViewMode mode, Action <string, AbsolutePath, PathExistence> handleEntry, bool cachePathExistence = true)
        {
            FileSystemEntry entry;
            PathExistence   existence;

            if (PathExistenceCache.TryGetValue(path, out entry) && entry.TryGetExistence(mode, out existence))
            {
                if (existence != PathExistence.ExistsAsDirectory)
                {
                    return(existence);
                }

                // For graph file systems, directory members can be determined by overlaying path table with existence state in-memory
                // For real file system, this same is true if the directory has already been enumerated
                if (mode != FileSystemViewMode.Real || ((entry.Flags & FileSystemEntryFlags.IsRealFileSystemEnumerated) != 0))
                {
                    foreach (var childPathValue in PathTable.EnumerateImmediateChildren(path.Value))
                    {
                        var childPath = new AbsolutePath(childPathValue);

                        PathExistence childExistence;
                        if (TryGetKnownPathExistence(childPath, mode, out childExistence) && childExistence != PathExistence.Nonexistent)
                        {
                            var entryName = childPath.GetName(PathTable).ToString(PathTable.StringTable);
                            handleEntry(entryName, childPath, childExistence);
                        }
                    }

                    return(existence);
                }
            }

            if (mode == FileSystemViewMode.Real)
            {
                var handleDirectoryEntry = new Action <string, FileAttributes>((entryName, entryAttributes) =>
                {
                    var childExistence = (entryAttributes & FileAttributes.Directory) != 0 ? PathExistence.ExistsAsDirectory : PathExistence.ExistsAsFile;
                    var childPath      = path.Combine(PathTable, entryName);

                    childExistence = GetOrAddExistence(childPath, mode, childExistence, updateParents: false);

                    // NOTE: Because we are caching file system state in memory, it is possible that the existence state of
                    // files does not match the state from the file system.
                    if (childExistence != PathExistence.Nonexistent)
                    {
                        handleEntry(entryName, childPath, childExistence);
                    }
                });

                Counters.IncrementCounter(FileSystemViewCounters.RealFileSystemEnumerations);

                if (cachePathExistence)
                {
                    Possible <PathExistence> possibleExistence;
                    using (Counters.StartStopwatch(FileSystemViewCounters.RealFileSystemEnumerationsDuration))
                    {
                        possibleExistence = LocalDiskFileSystem.TryEnumerateDirectoryAndTrackMembership(path, handleDirectoryEntry);
                    }

                    if (possibleExistence.Succeeded)
                    {
                        existence = GetOrAddExistence(path, mode, possibleExistence.Result);

                        PathExistenceCache.AddOrUpdate(path, false,
                                                       (key, data) => { throw Contract.AssertFailure("Entry should already be added for path"); },
                                                       (key, data, oldValue) => oldValue.SetFlag(FileSystemEntryFlags.IsRealFileSystemEnumerated));

                        return(existence);
                    }

                    return(possibleExistence);
                }

                using (Counters.StartStopwatch(FileSystemViewCounters.RealFileSystemEnumerationsDuration))
                {
                    var possibleFingerprintResult = DirectoryMembershipTrackingFingerprinter.ComputeFingerprint(
                        path.Expand(PathTable).ExpandedPath,
                        handleEntry: handleDirectoryEntry);

                    return(possibleFingerprintResult.Succeeded
                        ? new Possible <PathExistence>(possibleFingerprintResult.Result.PathExistence)
                        : new Possible <PathExistence>(possibleFingerprintResult.Failure));
                }
            }
            else if (ExistsInGraphFileSystem(PipGraph.TryGetLatestFileArtifactForPath(path), mode))
            {
                return(PathExistence.ExistsAsFile);
            }

            return(PathExistence.Nonexistent);
        }