Ejemplo n.º 1
0
 void Start()
 {
     m_AboutProducerStatus = AboutProducerStatus.Selecting;
     m_Material = GameObject.Find("AboutTheAuthor").GetComponent<Renderer>().material;
     m_Material.color = new Color(m_Material.color.r,
                                  m_Material.color.g,
                                  m_Material.color.b,
                                  0.0f);
 }
Ejemplo n.º 2
0
 void RecieveInput()
 {
     if (Input.GetButtonDown("Confirm") ||
         Input.GetButtonDown("Back"))
     {
         m_AboutProducerStatus = AboutProducerStatus.FadeOut;
         M_MainMenuController.CONTROLLER.SetMainMenuStatus(M_MainMenuController.MAIN_MENU_STATUS.MAIN_MENU_ASSEMBLE);
     }
 }
Ejemplo n.º 3
0
 void RecieveInput()
 {
     if (Input.GetButtonDown("Confirm") ||
         Input.GetButtonDown("Back"))
     {
         m_AboutProducerStatus = AboutProducerStatus.FadeOut;
         M_MainMenuController.CONTROLLER.SetMainMenuStatus(M_MainMenuController.MAIN_MENU_STATUS.MAIN_MENU_ASSEMBLE);
     }
 }
Ejemplo n.º 4
0
 void Start()
 {
     m_AboutProducerStatus = AboutProducerStatus.Selecting;
     m_Material            = GameObject.Find("AboutTheAuthor").GetComponent <Renderer>().material;
     m_Material.color      = new Color(m_Material.color.r,
                                       m_Material.color.g,
                                       m_Material.color.b,
                                       0.0f);
 }