void Start() { if (api == null) { api = GameObject.FindGameObjectWithTag("API").GetComponent<APIS>(); } if (leaderBoard == null) { leaderBoard = GameObject.FindGameObjectWithTag("Leaderboard").GetComponent<Leaderboards>(); } switch (Application.loadedLevel) { case(0): levelType = "mainMenu"; currentLevel = "MainMenu"; break; case (1): levelType = "Normal Mode"; currentLevel = "normalmode"; break; case (2): levelType = "Hard Mode"; currentLevel = "hardmode"; break; case (3): levelType = "Harder Mode"; currentLevel = "hardermode"; break; case (4): levelType = "Hardest Mode"; currentLevel = "hardestmode"; break; case (5): levelType = "Insane Mode"; currentLevel = "insanemode"; break; case (6): levelType = "mainMenu"; currentLevel = "MainMenu"; break; } }
/// <summary> /// Constructor allowing options as arguments. /// </summary> public RemoteThreadCreate(bool susp = false, APIS varAPI = APIS.NtCreateThreadEx) { DefineSupportedPayloadTypes(); suspended = susp; api = varAPI; }