Ejemplo n.º 1
0
        public void LoadEnvCell(uint envCellID)
        {
            var envCell = new ACE.Server.Physics.Common.EnvCell(DatManager.CellDat.ReadFromDat <EnvCell>(envCellID));

            envCell.Pos = new ACE.Server.Physics.Common.Position();
            EnvCell     = new R_EnvCell(envCell);

            ModelType = ModelType.EnvCell;
        }
Ejemplo n.º 2
0
        public void LoadEnvCell(uint envCellID)
        {
            // TODO: this should be more like WorldViewer, with support for various StaticObjects and their PhysicsEffects in the EnvCell

            var envCell = new ACE.Server.Physics.Common.EnvCell(DatManager.CellDat.ReadFromDat <EnvCell>(envCellID));

            envCell.Pos = new ACE.Server.Physics.Common.Position();
            EnvCell     = new R_EnvCell(envCell);

            ModelType = ModelType.EnvCell;
        }