Ejemplo n.º 1
0
 private void button2_Click(object sender, EventArgs e)
 {
     if (monster_hp > 0)
     {
         SKILL skill       = new SKILL();
         int   skill_weili = skill.Tiqu_Skill_weili(button2.Text);
         label3.Text    = "怪物血量 :" + Convert.ToString(monster_hp - skill_weili);
         monster_hp    -= skill_weili;
         timer2.Enabled = true;
         timer3.Enabled = true;
     }
     else
     {
         if (monster_equipment != null)
         {
             MessageBox.Show("战斗胜利,恭喜您获得经验 : " + monster_experience + " 获得装备 : " + monster_equipment + " 获得金钱 : " + monster_money, "战斗胜利!");
             bag.bag_add(monster_equipment);
         }
         else
         {
             MessageBox.Show("战斗胜利,恭喜您获得经验 : " + monster_experience + " 获得金钱 : " + monster_money, " 战斗胜利!");
         }
         person.add_money(monster_select);
         person.add_experience(monster_select);
         monster_change change = new monster_change();
         change.Show();
         this.Close();
     }
 }
Ejemplo n.º 2
0
        private void attack_skill_Load(object sender, EventArgs e)
        {
            SKILL skill = new SKILL();

            string[] a = skill.Tiqu_Skill_name();
            if (monster_change.now_form.comboBox1.SelectedIndex >= 0)
            {
                monster_select = (string)monster_change.now_form.comboBox1.SelectedItem;
            }
            else if (monster_change.now_form.comboBox2.SelectedIndex >= 0)
            {
                monster_select = (string)monster_change.now_form.comboBox2.SelectedItem;
            }
            else if (monster_change.now_form.comboBox3.SelectedIndex >= 0)
            {
                monster_select = (string)monster_change.now_form.comboBox3.SelectedItem;
            }
            monster_hp         = monster.Tiqu_monster_hp(monster_select);
            label3.Text        = "怪物血量 :" + Convert.ToString(monster.Tiqu_monster_hp(monster_select));
            label2.Text        = "人物血量 : " + Convert.ToString(person.Tiqu_change_hp());
            button1.Text       = a[0];
            button2.Text       = a[1];
            button3.Text       = a[2];
            button4.Text       = a[3];
            monster_experience = monster.Tiqu_monster_experience(monster_select);
            monster_equipment  = monster.Tiqu_monster_equipment(monster_equipment);
            monster_money      = monster.Tiqu_monster_money(monster_select);
            person_changehp    = person.Tiqu_change_hp();
            monster_wuli       = monster.Tiqu_monster_wuli(monster_select);
            Form1.form1.music.PlayMusic1();//战斗音乐

            pictureBox1.Image       = Image.FromFile("战斗背景.jpg");
            skinPictureBox1.Image   = Image.FromFile("头像.png");
            skinPictureBox2.Image   = Image.FromFile("小青蛙.png");
            skinPictureBox3.Image   = Image.FromFile("1.jpg");
            skill2.Image            = Image.FromFile("skill2.gif");
            skill3.Image            = Image.FromFile("skill3.gif");//图片载入
            pictureBox2.Image       = Image.FromFile("怪物攻击特效.gif");
            pictureBox2.Visible     = false;
            skill1.Visible          = false;
            skinPictureBox3.Visible = true;
            skill2.Visible          = false;
            skill3.Visible          = false;
            skill4.Visible          = false;
            timer2.Enabled          = false;
            timer3.Enabled          = false;//控件的可见性

            label2.BackColor          = Color.Transparent;
            label2.Parent             = pictureBox1;
            label3.BackColor          = Color.Transparent;
            label3.Parent             = pictureBox1;
            skinPictureBox1.BackColor = Color.Transparent;
            skinPictureBox1.Parent    = pictureBox1;
            skinPictureBox2.BackColor = Color.Transparent;
            skinPictureBox2.Parent    = pictureBox1;//美化
            //美化
        }