private void button2_Click(object sender, EventArgs e) { if (monster_hp > 0) { SKILL skill = new SKILL(); int skill_weili = skill.Tiqu_Skill_weili(button2.Text); label3.Text = "怪物血量 :" + Convert.ToString(monster_hp - skill_weili); monster_hp -= skill_weili; timer2.Enabled = true; timer3.Enabled = true; } else { if (monster_equipment != null) { MessageBox.Show("战斗胜利,恭喜您获得经验 : " + monster_experience + " 获得装备 : " + monster_equipment + " 获得金钱 : " + monster_money, "战斗胜利!"); bag.bag_add(monster_equipment); } else { MessageBox.Show("战斗胜利,恭喜您获得经验 : " + monster_experience + " 获得金钱 : " + monster_money, " 战斗胜利!"); } person.add_money(monster_select); person.add_experience(monster_select); monster_change change = new monster_change(); change.Show(); this.Close(); } }
private void attack_skill_Load(object sender, EventArgs e) { SKILL skill = new SKILL(); string[] a = skill.Tiqu_Skill_name(); if (monster_change.now_form.comboBox1.SelectedIndex >= 0) { monster_select = (string)monster_change.now_form.comboBox1.SelectedItem; } else if (monster_change.now_form.comboBox2.SelectedIndex >= 0) { monster_select = (string)monster_change.now_form.comboBox2.SelectedItem; } else if (monster_change.now_form.comboBox3.SelectedIndex >= 0) { monster_select = (string)monster_change.now_form.comboBox3.SelectedItem; } monster_hp = monster.Tiqu_monster_hp(monster_select); label3.Text = "怪物血量 :" + Convert.ToString(monster.Tiqu_monster_hp(monster_select)); label2.Text = "人物血量 : " + Convert.ToString(person.Tiqu_change_hp()); button1.Text = a[0]; button2.Text = a[1]; button3.Text = a[2]; button4.Text = a[3]; monster_experience = monster.Tiqu_monster_experience(monster_select); monster_equipment = monster.Tiqu_monster_equipment(monster_equipment); monster_money = monster.Tiqu_monster_money(monster_select); person_changehp = person.Tiqu_change_hp(); monster_wuli = monster.Tiqu_monster_wuli(monster_select); Form1.form1.music.PlayMusic1();//战斗音乐 pictureBox1.Image = Image.FromFile("战斗背景.jpg"); skinPictureBox1.Image = Image.FromFile("头像.png"); skinPictureBox2.Image = Image.FromFile("小青蛙.png"); skinPictureBox3.Image = Image.FromFile("1.jpg"); skill2.Image = Image.FromFile("skill2.gif"); skill3.Image = Image.FromFile("skill3.gif");//图片载入 pictureBox2.Image = Image.FromFile("怪物攻击特效.gif"); pictureBox2.Visible = false; skill1.Visible = false; skinPictureBox3.Visible = true; skill2.Visible = false; skill3.Visible = false; skill4.Visible = false; timer2.Enabled = false; timer3.Enabled = false;//控件的可见性 label2.BackColor = Color.Transparent; label2.Parent = pictureBox1; label3.BackColor = Color.Transparent; label3.Parent = pictureBox1; skinPictureBox1.BackColor = Color.Transparent; skinPictureBox1.Parent = pictureBox1; skinPictureBox2.BackColor = Color.Transparent; skinPictureBox2.Parent = pictureBox1;//美化 //美化 }