Beispiel #1
0
        public void Add(float[,] data)
        {
            float[,] newvel;
            float[,] newacc;
            // current velocity is ... old position - data;
            // this actually results with acc?
            newvel = ControlMatrix.Diff(data, position);

            newacc       = ControlMatrix.Diff(newvel, velocity);
            velocity     = newvel;
            acceleration = newacc;
            position     = data;
            then         = DateTime.Now;
            ControlMatrix.Scale(data, 0.09);
        }
Beispiel #2
0
 public GestureTestForm()
 {
     InitializeComponent();
     raw_data = new float[Width, Height];
     input    = new ControlMatrix(raw_data);
 }