public void restartCallback(object pSender)
        {
            CCScene s = new SpriteTestScene();
            s.AddChild(SpriteTestScene.restartSpriteTestAction());

            CCDirector.SharedDirector.ReplaceScene(s);
        }
Beispiel #2
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        public void backCallback(object pSender)
        {
            CCScene s = new SpriteTestScene();

            s.AddChild(SpriteTestScene.backSpriteTestAction());
            CCDirector.SharedDirector.ReplaceScene(s);
        }
 public void backCallback(object pSender)
 {
     ClearCaches();
     
     CCScene s = new SpriteTestScene();
     s.AddChild(SpriteTestScene.backSpriteTestAction());
     CCDirector.SharedDirector.ReplaceScene(s);
 }
Beispiel #4
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 public override void BackCallback(object sender)
 {
     ClearCaches();
     
     CCScene s = new SpriteTestScene();
     s.AddChild(SpriteTestScene.BackSpriteTestAction());
     Director.ReplaceScene(s);
 }
Beispiel #5
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        public override void BackCallback(object sender)
        {
            ClearCaches();

            CCScene s = new SpriteTestScene();

            s.AddChild(SpriteTestScene.BackSpriteTestAction());
            Director.ReplaceScene(s);
        }
        public void nextCallback(object pSender)
        {
            ClearCaches();

            CCScene s = new SpriteTestScene();

            s.AddChild(SpriteTestScene.nextSpriteTestAction());
            CCDirector.SharedDirector.ReplaceScene(s);
        }