Beispiel #1
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        public bool SaveTexture(TextureSave saveData, string path)
        {
            IntPtr path_mem = CustomMarshal.MakeUTF8String(path);

            bool ret = ReplayRenderer_SaveTexture(m_Real, saveData, path_mem);

            CustomMarshal.Free(path_mem);

            return(ret);
        }
Beispiel #2
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 private static extern bool ReplayRenderer_SaveTexture(IntPtr real, TextureSave saveData, IntPtr path);
Beispiel #3
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 private static extern bool ReplayRenderer_SaveTexture(IntPtr real, TextureSave saveData, IntPtr path);
Beispiel #4
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        public bool SaveTexture(TextureSave saveData, string path)
        {
            IntPtr path_mem = CustomMarshal.MakeUTF8String(path);

            bool ret = ReplayRenderer_SaveTexture(m_Real, saveData, path_mem);

            CustomMarshal.Free(path_mem);

            return ret;
        }
Beispiel #5
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 public bool SaveTexture(TextureSave saveData, string path)
 { return ReplayRenderer_SaveTexture(m_Real, saveData, path); }
Beispiel #6
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 public bool SaveTexture(TextureSave saveData, string path)
 {
     return(ReplayRenderer_SaveTexture(m_Real, saveData, path));
 }