Render() public method

Call once per frame to render the scene to the current viewport.
public Render ( open3mod.UiState state, ICameraController cam, open3mod.Renderer target ) : void
state open3mod.UiState
cam ICameraController
target open3mod.Renderer
return void
Beispiel #1
0
 private void DrawScene(Scene scene, ICameraController view)
 {
     Debug.Assert(scene != null);
     scene.Render(Window.UiState, view, this);
 }
Beispiel #2
0
 private void DrawScene(Scene scene, ICameraController view)
 {
     Debug.Assert(scene != null);
     scene.Render(Window.UiState, view, this);
 }