/// <summary>
        /// Provides the basic foliage color based on the biome temperature and rainfall
        /// </summary>
        public virtual int GetBiomeFoliageColor()
        {
            double d  = MathHelper2.Clamp_float(GetFloatTemperature(), 0.0F, 1.0F);
            double d1 = MathHelper2.Clamp_float(GetFloatRainfall(), 0.0F, 1.0F);

            return(ColorizerFoliage.GetFoliageColor(d, d1));
        }