/// <summary> /// Provides the basic foliage color based on the biome temperature and rainfall /// </summary> public virtual int GetBiomeFoliageColor() { double d = MathHelper2.Clamp_float(GetFloatTemperature(), 0.0F, 1.0F); double d1 = MathHelper2.Clamp_float(GetFloatRainfall(), 0.0F, 1.0F); return(ColorizerFoliage.GetFoliageColor(d, d1)); }