/// <summary>
        /// Called upon block activation (left or right click on the block.). The three integers represent x,y,z of the
        /// block.
        /// </summary>
        public override bool BlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
        {
            if (par1World.IsRemote)
            {
                return(true);
            }

            TileEntityBrewingStand tileentitybrewingstand = (TileEntityBrewingStand)par1World.GetBlockTileEntity(par2, par3, par4);

            if (tileentitybrewingstand != null)
            {
                par5EntityPlayer.DisplayGUIBrewingStand(tileentitybrewingstand);
            }

            return(true);
        }