Beispiel #1
0
    void Awake()
    {
        gameObject.AddComponent <mrs.ScreenLogger>();

        m_IsRunning = false;
        g_ReadCount = 0;
        g_Connect   = new mrs.Connect();
        netsettings = new NetworkSettingData();
        InitMyData();

        g_gameon = false;
        if (!createMrs)
        {
            DontDestroyOnLoad(this.gameObject);
            createMrs = true;
        }
        else
        {
            Destroy(this.gameObject);
        }
    }
Beispiel #2
0
    void Awake()
    {
        gameObject.AddComponent <mrs.ScreenLogger>();

        g_Connect = new mrs.Connect();
    }