Beispiel #1
0
 static public void removeHouse(Colony colony)
 {
     colony.house -= 1;
 }
Beispiel #2
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 static public void removeEnergyFactory(Colony colony)
 {
     colony.energyFactory -= 1;
 }
Beispiel #3
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 static public void removeStoneMine(Colony colony)
 {
     colony.stoneMine -= 1;
 }
Beispiel #4
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 static public void removeCoalMine(Colony colony)
 {
     colony.coalMine -= 1;
 }
Beispiel #5
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 static public void addHouse(Colony colony)
 {
     colony.house += 1;
 }
Beispiel #6
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 static public void addStoneMine(Colony colony)
 {
     colony.stoneMine += 1;
 }
Beispiel #7
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 static public void addEnergyFactory(Colony colony)
 {
     colony.energyFactory += 1;
 }
Beispiel #8
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 static public void addCoalMine(Colony colony)
 {
     colony.coalMine += 1;
 }