Beispiel #1
0
 public World createWorld()
 {
     return(TerrainLoader.loadWorld(
                (Bitmap)previewBox.Image,
                new Size(int.Parse(sizeX.Text), int.Parse(sizeY.Text)),
                int.Parse(sizeZ.Text), int.Parse(water.Text)));
 }
Beispiel #2
0
 public override World createNewGame()
 {
     using (Bitmap bmp = new Bitmap(imageFileName)) {
         return(TerrainLoader.loadWorld(
                    bmp,
                    new Size(size.x, size.y),
                    height, waterLevel));
     }
 }